Chair: Dr. Stefano Gualeni
University of Malta - Institute of Digital Games
Jos de Mul. Breng me die horizon! Filosofische reisverhalen. Amsterdam: Boom, 2019. Breng mij die horizon! laat zien wat er gebeurt…
More...Jos de Mul. De domesticatie van het noodlot. De wedergeboorte van de tragedie uit de geest van de technologie. Rotterdam: Lemniscaat,…
More...Jos de Mul. Destiny Domesticated. The Rebirth of Tragedy Out of the Spirit of Technology. State University of New York (SUNY)…
More...Jos de Mul. 命运的驯化——悲剧重生于技术精神 内容简介 (Chinese translation of Destiny Domesticated. The Rebirth of Tragedy Out of the Spirit of Technology). Guilin:…
More...Jos de Mul. Romantic Desire in (Post)Modern Art and Philosophy. Albany: State University of New York Press, 1999, 316 p.…
More...Jos de Mul. Het romantische verlangen in (post)moderne kunst en filosofie. Uitgeverij Klement, 2007 (4de druk), 284 p. 1de druk, 1990; 2de druk, 1991; 3de…
More...Jos de Mul. 后)现代艺术与哲学中的浪漫之欲。Chinese translation of Romantic Desire in (Post)Modern Art and Philosophy. Wuhan: Wuhan University Press, 2010, 306p. ISBN 978-7-307-08019-5RMB…
More...Jos de Mul. Cyberspace Odyssee. Kampen: Klement, 6de druk: 2010, 352 p. 1de druk, 2002; 2de druk, 2003; 3de druk,2004;…
More...Jos de Mul. Cyberspace Odyssey. Towards a Virtual Ontology and Anthropology. Castle upon Tyne: Cambridge Scholars Publishing, 2010, 334 p. Translation of Cyberspace…
More...Jos de Mul. Siberuzayda macera dolu bir yolculuk. Sanal bir ontoloji ve antropolojiye doğru. Istanbul: Kitap Yayinevi, 2008, 400 p. Turkish…
More...Liesbeth Noordegraaf-Eelens and Jos de Mul, The sovereign debt crisis or Sophie’s choice. On European tragedies, guilt and responsibility. Heinrich…
More...Jos de Mul. Horizons of Hermeneutics: Intercultural Hermeneutics in a Globalizing World. Frontiers of Philosophy in China. Vol. 6, No.…
More...Jos de Mul. The Game of Life: Narrative and Ludic Identity Formation in Computer Games. In: Lori Way (ed.), Representations of…
More...Jos de Mul. The Tragedy of Finitude. Dilthey's Hermeneutics of Life. New Haven: Yale University Press, 2010 (second edition - eBook), 424…
More...Jos de Mul. ( ed.), Plessner's Philosophical Anthropology. Perspectives and Prospects. Amsterdam/Chicago: Amsterdam University Press/Chicago University Press, 2014. Helmut Plessner (1892–1985)…
More...Marxism according to Groucho "Outside of a dog, a book is man's best friend. Inside of a dog…
More...Jos de Mul. Noble versus Dawkins. DNA Is not the program of the concert of life. Translation of Dutch review, published…
More...Jos de Mul. The game of life. Narrative and ludic identity formation in computer games. In: J. Goldstein and J. Raessens,Handbook…
More...序言 约斯·德·穆尔. In: Zha Changping. World Relational Aesthetics. A History of Ideas in Pioneering Contemporary Chinese Art. Volume One. Shanghai:…
More...Jos de Mul. The work of art in the age of digital recombination. In J. Raessens, M. Schäfer, M. v. d.…
More...This year’s edition focuses on the theme of Knowledge. Games inspire curiosity – as we explore and experiment with a game, our engagement is to a great degree shaped by epistemic processes of inquiry and discovery. What knowledge is learned through playing a game? What does it mean to know a game? We invite papers tackling questions related to epistemology, knowing how versus knowing that, embodied knowledge, normative knowledge of rules, ecological knowledge and affordances, cybernetics, systems theory and knowledge. For more detailed information, jump to http://pocg2016.institutedigitalgames.com/keynotes/
We look forward in particular to receiving contributions that address the following areas of inquiry, though we are also open to contributions that identify different angles from which to engage with the topic of knowledge of games:
In addition to this central theme, the conference also features an open category, for which we invite welcome contributions that do not fit this year’s theme, but that nonetheless offer a valuable contribution to the philosophy of computer games.
Submitted proposals should have a clear focus on philosophy and philosophical issues in relation to computer games. They should also refer to specific games rather than invoke them in more general terms. Submissions should be made in the form of extended abstracts of up to 1000 words (excluding bibliography). Please indicate if you intend your paper to fit in the open category. The extended deadline for submissions is 23:59 GMT, Friday, June the 10th 2016. Please submit your abstract throughreview.gamephilosophy.org. All submitted abstracts will be subject to a double-blind peer review process.
Notification of accepted submissions will be sent out in mid-July 2016. A full paper draft must then be submitted by Monday 17 October 2016 and will be made available on the conference website. Accepted submissions will be also be eligible for consideration for a special issue of the Journal of the Philosophy of Games on the topic of Knowledge and Games.
We also invite proposals for themed panels and workshops that will take place on the 1st November. Please contact the program committee chair if you are interested in organizing one.
In conjunction with the conference, a PhDconsortium is being organized by the Institute of Digital Games at the University of Malta. This will give doctoral students working on research related to the intersection of philosophy and games the opportunity to present their works-in-progress and ongoing research, and obtain feedback from a panel of mentors. If you are a doctoral student interested in participating in the workshop, please contact the organizers of the workshop at This email address is being protected from spambots. You need JavaScript enabled to view it.. Note that participating in the PhD workshop does not exclude you from submitting an abstract to the main conference.
For more information about the conference series, go to gamephilosophy.org
Chair: Dr. Stefano Gualeni
University of Malta - Institute of Digital Games
Prof. Ivan Callus
University of Malta - Department of English
Prof. Claude Mangion
University of Malta - Department of Philosophy
Dr. Daniel Vella
University of Malta - Institute of Digital Games
Dr. Krista Bonello Rutter Giappone
University of Kent / University of Malta
Francesca Borg Taylor-East
University of Malta - Institute of Digital Games
Johnathan Harrington
University of Malta
Geraldine Sammut
University of Malta
David Chircop
University of Malta
Marcello A. Gómez Maureira
University of Malta
Chair: Dr. Daniel Vella
University of Malta - Institute of Digital Games
John Richard Sageng
University of Oslo
Dr. Sebastian Möring
University of Potsdam
Dr. Stefano Gualeni
University of Malta - Institute of Digital Games
Dr. Olli Tapio Leino
City University of Hong Kong
Dr. Alison Gazzard
University College London
Dr. Christopher Thi Nguyen
Utah Valley University
Prof. Anita Leirfall
University of Bergen
Prof.dr. Jos de Mul, Erasmus School of Philosophy, Bayle-Building, J5-45
Burgemeester Oudlaan 50, 3062 PA Rotterdam, The Netherlands
How to get there? – Route?
Mail: P.O. 1738, 3000 DR Rotterdam, The Netherlands This email address is being protected from spambots. You need JavaScript enabled to view it.
+31 (0)10 408 8965 / (0)614000250
Follow @josdemul
© Jos de Mul
Jos de Mul studied philosophy, art history and social sciences at the universities of Amsterdam, Utrecht and Nijmegen (The Netherlands). At present he is full professor Philosophy of Man and Culture at the Faculty of Philosophy, Erasmus University Rotterdam. He has also taught at the University of Michigan (Ann Arbor, 2007-2008), Fudan University (Shanghai, 2008), and Ritsumeikan University (Kyoto, 2016). In 2012 he became a visiting fellow at the Institute for Advanced Study in Princeton, USA. From 2005 to 2011 he was Vice-President of the Helmuth Plessner Gesellschaft, and from 2007 to 2010 President of the International Association for Aesthetics.
His research is on the interface of philosophical anthropology, philosophy of technology, aesthetics, and history of 19th and 20th century German philosophy. He has published more than 20 books and more than 220 scientific articles and book contributions. His book publications include: Romantic Desire in (Post)Modern Art and Philosophy (State University of New York Press, 1999) , The Tragedy of Finitude. Dilthey's Hermeneutics of Life (Yale University Press, 2004, 2010), Cyberspace Odyssey. Towards a Virtual Ontology and Anthropology (Cambridge Scholars Publishing, 2010), and Destiny Domesticated. The Rebirth of Tragedy out of the Spirit of Technology (State University of New York Press, 2014).